Thanks for asking, Stewart. It doesn’t make any difference whether I setBorder for snipe-field-portrayal, mushroom-field-portrayal, or both. In all three cases I get left and top borders that seem to extend infinitely down and right. Shrinking the scale leaves the appearance of the “borders" unchanged, although the insides of the field portryals eventually become too small to see.
I’m also exploring hexagonal portrayals, which don’t asupport setBorder, and having a border isn’t crucial in any case, but it’s kind of a nice addition if it’s available.
Can I ask, what happens if you only set the border for either the snipe or the mushroom instead of setting them both?