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Russell,

Just how dynamically do you specify your agents' capabilities?

My first instinct is to borrow ECJ's parameter mechanism and to use a
variant of the Strategy pattern, rather than a fully-fledged Factory.

For example:

myagent = org.russellisawesome.MyAgent

myagent.numAbilities = 4

myagent.ability.0 = org.russellisawesome.abilities.AbilityW
myagent.ability.1 = org.russellisawesome.abilities.AbilityX
myagent.ability.2 = org.russellisawesome.abilities.AbilityY

myagent.ability.2.speed = 9000

myagent.ability.2.mileage = 42

myagent.ability.3 = org.russellisawesome.abilities.AbilityZ


In my search for a good, general experiment framework that I can invest in
up front to make things easier down the road, I tried several different
design patterns, but ended up finding that an ECJ-style parameter language
like this solved all my needs.  It allows me to keep everything very
loosely coupled and makes it easy to write unit tests (since the parameter
files can be used as a dependency injection
<https://en.wikipedia.org/wiki/Dependency_injection> framework).

I've implemented my own version of it so I could add more features, turning
it into more of a domain-specific language than a configuration file.

I've never used parameters much for ABMs, though, not sure where the
limitations lie.

Siggy

On Sun, Jun 28, 2015 at 9:23 PM, Russell Thomas <
[log in to unmask]> wrote:

>  Is anyone using the “Factory” design pattern to construct agents at run
> time? I am about halfway down this path and I’d love to learn from anyone
> else who has experience with this approach. (See “Difficulties” below)
>
> Requirements
> ------------------
>
> The setting is modeling teams and organizations engaged in design (of
> artificial products), innovation (in how they do design), and qualitative
> learning (i.e. learning new skills, not just getting better at existing
> skills).  In other words, I’m modeling endogenous innovation involving
> genuine novelty.  My agents are (somewhat) cognitive and adaptive,
> particularly in their ability to acquire or develop novel capabilities
> during the course of a simulation run. Also I’d like to experiment with a
> wide variety of initial conditions regarding agent types and capabilities.
> In essence, what I’m looking for is agents that are dynamic bundles of
> capabilities (i.e. resources, action rules, etc.) rather than fixed
> capabilities as is the norm in most ABMs.
>
> Approach
> -------------
> These requirements suggest the use of a “Factory” design pattern (see
> https://en.wikipedia.org/wiki/Factory_method_pattern for general
> description).
>
> During start( ), the *AgentFactory *is an object that takes as input
> specifications for the agents (i.e. list of capabilities) and also other
> key objects (i.e. environment objects such as *SimState*).  The *AgentFactory
> *class includes various pre-built templates and objects to produce an
> agent object of the specified type.  (I have a large library of capability
> and processing objects.)  Actions to be performed by agent at each time
> step is specified by a special-purpose language that describe sequences of
> tasks and their interdependencies. (Execution is by a simple O-O stack
> machine.)  Each task execution records its results, and these results can
> be concatenated and logged in a file.  Essentially, agents can “explain”
> what they did and why each step.  This is useful for both debugging and
> also as experimental results.
>
> Clearly, this approach does not result in fast execution and would not be
> suitable for a large population of agents and long simulation runs. My
> simulations will involve tens or at most a hundred agents, so it won’t be a
> problem for me.
>
> Difficulties
> --------------
> Where I’m running into difficulty is in *software design decisions*: 1)
> how general-purpose to make the code, and 2) how to avoid unnecessary
> complications.  The advantage of making it fully general-purpose is that it
> will (later) reduce the design and debug time for specific ABM designs.
> The disadvantage is that it takes more time now for thinking, planning,
> coding, and testing (e.g. debug capabilities for the special-purpose stack
> machine).
>
> In pursuit of general functionality, I am probably making the software
> design too complicated.  It would be nice to see what other people have
> done and maybe learn from their experience.
>
> Also, I want to use built-in capabilities of Java and also available Java
> libraries.  For example, when I get to the point where agent specifications
> will come from a text file, I’ll probably use ANTLR to parse my
> special-purpose task language.  But I might be unknowingly “recreating the
> wheel” in many cases by creating my own classes for various low-level
> functions.
>
> Thanks,
>
> Russell Thomas
> Computational Social Science
> George Mason University
>



-- 

Ph.D student in Computer Science
George Mason University
http://mason.gmu.edu/~escott8/