Our experience in my course this year was interesting. I am a PC user, but
many of the students had Mac laptops. We spent an enormous amount of time
trying various website tricks to get Java 3D to work. A couple of Macs got
it right just from the jars. Others did not. What worked for some did not
work for others, even with the same latest OS. I finally had to omit 3D from
the course. The online blogs also indicate variable results. I hope it is
easier next Spring. Perhaps some of the experiences of the Mason user-group
will help.
-----Original Message-----
From: MASON Multiagent Simulation Toolkit
[
mailto:[log in to unmask]] On Behalf Of Sean Luke
Sent: Tuesday, June 09, 2015 4:59 PM
To:
[log in to unmask]
Subject: Re: Does anyone have clear installation instructions for MASON on
Mac OS X 10.10
On Jun 9, 2015, at 8:28 AM, Luís de Sousa <
[log in to unmask]> wrote:
Hi K,
One of my colleagues recently installed MASON on a Mac to test some of
the tools I have been developing. This is what he did:
1. Install Java from Oracle (I recommend going with version 8)
2. Install Eclipse
3. Download the MASON jar
4. Create a new Java project in Eclipse and add the MASON jar to the
build path
I would also add the jar files from the libraries.zip file availailable
online.
Like this you won't have 3D support but you'll be good to go for
everything else.
Building 3D support for the Mac is a matter of grabbing a bunch of jar files
from the jogamp website, and dumping them in as well (see the MASON web page
for rough instructions).
SEan