Our experience in my course this year was interesting. I am a PC user, but many of the students had Mac laptops. We spent an enormous amount of time trying various website tricks to get Java 3D to work. A couple of Macs got it right just from the jars. Others did not. What worked for some did not work for others, even with the same latest OS. I finally had to omit 3D from the course. The online blogs also indicate variable results. I hope it is easier next Spring. Perhaps some of the experiences of the Mason user-group will help. -----Original Message----- From: MASON Multiagent Simulation Toolkit [mailto:[log in to unmask]] On Behalf Of Sean Luke Sent: Tuesday, June 09, 2015 4:59 PM To: [log in to unmask] Subject: Re: Does anyone have clear installation instructions for MASON on Mac OS X 10.10 On Jun 9, 2015, at 8:28 AM, Luís de Sousa <[log in to unmask]> wrote: > Hi K, > > One of my colleagues recently installed MASON on a Mac to test some of > the tools I have been developing. This is what he did: > > 1. Install Java from Oracle (I recommend going with version 8) > > 2. Install Eclipse > > 3. Download the MASON jar > > 4. Create a new Java project in Eclipse and add the MASON jar to the > build path I would also add the jar files from the libraries.zip file availailable online. > Like this you won't have 3D support but you'll be good to go for > everything else. Building 3D support for the Mac is a matter of grabbing a bunch of jar files from the jogamp website, and dumping them in as well (see the MASON web page for rough instructions). SEan