Hello again,

In attachment a little sample showing this last situation I reported. The
Trailer agents continue to be drawn after the stop() method is invoked, and
even when the simulation is restarted.



On 27 March 2013 21:07, Luís de Sousa <[log in to unmask]> wrote:

> Hello again,
> I noted today that geometries that have been removed using this method
> continue to be drawn in the display. I have an Agent class that
> inherits from MasonGeometry; this particular agent can "die" during
> simulation and its stop() method is invoked. When this happens with an
> agent stored in a Continuous2D, for instance, invoking the remove()
> method is enough to prevent it from being drawn again.
> After invoking removeGeometry() is there anything else referencing the
> geometry?
> Thank you,
> Luís
> On 21 March 2013 18:58, Mark Coletti <[log in to unmask]> wrote:
> >
> > I've added removeGeometry() and committed the changes to subversion.  Be
> > aware that removing things from t he spatial index can be expensive in
> > addition to removing things from "shadow" Bag of Geometries.
> >
> > Cheers!
> >
> > Mark