Hello again, In attachment a little sample showing this last situation I reported. The Trailer agents continue to be drawn after the stop() method is invoked, and even when the simulation is restarted. Regards, Luís On 27 March 2013 21:07, Luís de Sousa <[log in to unmask]> wrote: > Hello again, > > I noted today that geometries that have been removed using this method > continue to be drawn in the display. I have an Agent class that > inherits from MasonGeometry; this particular agent can "die" during > simulation and its stop() method is invoked. When this happens with an > agent stored in a Continuous2D, for instance, invoking the remove() > method is enough to prevent it from being drawn again. > > After invoking removeGeometry() is there anything else referencing the > geometry? > > Thank you, > > Luís > > On 21 March 2013 18:58, Mark Coletti <[log in to unmask]> wrote: > > > > I've added removeGeometry() and committed the changes to subversion. Be > > aware that removing things from t he spatial index can be expensive in > > addition to removing things from "shadow" Bag of Geometries. > > > > Cheers! > > > > Mark >