The overhaul of neighborhood functions in the grids gives us an opportunity to do some renaming of the new functions. Issues: - Sometimes we use "Position" (MASON terminology for a point on-screen) when we mean "Location" (MASON terminology for a location in a field), and that should be rectified - "Max" and "Hamiltonian" are strange names. Hamiltonian in particular is a term borrowed, I believe, from Repast, and I can't see any justification for it. I am inclined to use "Square" and "Diamond", though this means we have to use different terms for the 3D case. - "Neighbors" should refer to objects, not locations. - It'd be nice if the names were shorter. So here is a possible renaming. I'm just throwing it out here to get some feedback. Sean IN GRID2D and GRID3D AND SUBCLASSES: getNeighborsMaxDistance(...locations...) -> getLocationsInSquare getNeighborsHamiltonianDistance(...locations...) -> getLocationsInDiamond getNeighborsHexagonalDistance(...locations...) -> getLocationsInHexagon IN OBJECTGRID2D, DENSEGRID2D, AND SPARSEGRID2D: getNeighborsMaxDistance(...objects...) -> getNeighborsInSquare getNeighborsHamiltonianDistance(...objects...) -> getNeighborsInDiamond getNeighborsHexagonalDistance(...objects...) -> getNeighborsInHexagon getNeighborsAndCorrespondingPositionsMaxDistance(...) -> getNeighborsAndCorrespondingLocationsInSquare getNeighborsAndCorrespondingPositionsHamitonianDistance(...) -> getNeighborsAndCorrespondingLocationsInDiamond getNeighborsAndCorrespondingPositionsHexagonalDistance(...) -> getNeighborsAndCorrespondingLocationsInHexagon IN CONTINUOUS2D and CONTINUOUS3D: getNearestNeighbors(...) getObjectsExactlyWithinDistance(...) -> getNeighborsExactlyWithinDistance(...) getObjectsWithinDistance(...) -> getNeighborsWithinDistance(...)