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The Global Game Jam is this weekend (Friday January 27th through Sunday 
January 29th). The DC chapter of the International Game Developers 
Association (IGDA) has teamed up with folks from GMU's BFA and ACS Game 
Design programs to host a branch of the jam. Join fellow GMU students, 
as well as area hobbyists and professionals and spend 48 hours designing 
and developing video games. There are 243 Global Game Jam sites in 46 
nations and the GMU site already has more than 50 registered jammers.

To get more information and sign up for the jam visit:
http://globalgamejam.org/sites/2012/gmu-global-game-jam


The basic schedule of the jam is as follows:

Friday, 1/27/2012
1700 - Jammers begin to arrive in Research 163.
1730 - Presentation of GGJ 2012 Keynote
1800 - Theme is revealed, Jammers start creating design pitches
1830 - Presentation of design pitches
1900 - Teams form and Jam begins (work spaces will be available in the 
Engineering building and in the Art and Design building.)

Saturday, 1/28/2012
0800 - Breakfast
1100 - Deadline to create user profile and game page
1200 - Lunch
1900 - Dinner

Sunday, 1/29/2012
0800 - Breakfast
1200 - Lunch
1500 - Start uploading games to GGJ Server
1730 - Presentations
1830 - Awards