Evolutionary Computation Digest Sunday, March 4, 2010 Volume 25: Issue 3

SUBMISSION ADDRESS:    [log in to unmask]

(UN)SUBSCRIPTION INSTRUCTIONS:  at the bottom of this email


Today's Topics:

 - Graduate Fellowship Opportunity

 - WORLDCOMP'11: July 18-21, 2011, USA, Deadline: March 10, 2011
 - International Workshop on Nature Inspired Coop. Strategies for Optimization
 - 11th International Conference on Intelligent Systems Design and App.
 - IEEE Conference on Computational Intelligence and Games 2011
 - IEEE CEC 2011 Paper Submission Deadline Nearing
 - Workshop on Evolutionary Computing Techniques for Constraint Handling
 - GECCO 2011 Graduate Student Workshop
 - GECCO 2011 3rd Workshop on Symbolic Regression and Modeling
 - GECCO 2011 Workshop on GreenIT Evolutionary Computation
 - GECCO 2011 Comp. Intelligence on Consumer Games and Graphics Hardware
 - IEEE TEC: Special Issue on Evolutionary Computatio?n in Scheduling


CALENDAR OF GA-RELATED ACTIVITIES: (with EC-Digest issue reference)

ACM-SAC11,26th ACM Symp Applied Comp EC Track,TaiChung Taiwan,Mar21-25'11(v24n7)
IEEE SDE'11,IEEE Symp on Differential Evolution,Paris, France,Apr11-15'11(v24n6)
ICANNGA'11,Intl Conf. on Adaptive and ...,Ljubljana, Slovenia,Apr14-16'11(v24n6)
EVO*'11, The main European events on EC, Torino, Italy, April 27-29, 2011(v24n9)
ICSI 2011, Cergy (Paris area), France, June 14-15, 2011                  (v25n2)
GECCO'11,Genetic and Evol Comp Conference, Dublin, Ireland,July 12-16 '11(v24n7)
WORLDCOMP 2011 Congress, July 18-21, 2011, USA                           (v25n1)
2011 IEEE Congress on Evo. Computation, New Orleans, June 5-8, 2011      (v25n1)
EVOLVE 2011, Luxembourg, May 25-27, 2011                                 (v25n1)
EUROGEN 2011, Capua, Italy, September 14-16, 20, 2011                    (v25n2)
EA-2011, Angers, France, October 24-26, 2011                             (v25n2)

Sender: Sushil Louis <[log in to unmask]>
Subject: Graduate Fellowship Opportunity


I'd like to encourage anyone interested in evolutionary computing in
games to apply for the fellowships described below and let me
([log in to unmask]) know. I am very interested in working with
potential graduate students who want to work on RTS games and are
specially interested in helping develop the kinds of games and
simulations that you see at

Here's the full text of the opportunity:

The Department of Computer Science and Engineering (CSE) at the
University of Nevada, Reno (UNR) invites applications for two Graduate
Fellowships in the 2011-2012 academic year. The fellowships are open
to new doctoral students who have been accepted to the Ph.D. program
in CSE for Fall 2011. Each fellowship provides a stipend of $23,000;
an additional $7,000 is provided for covering tuition fees, health
insurance, and other fees.  Each fellowship is for up to three years
of support, provided that academic progress is maintained. Specific
details about fellowship requirements, obligations, and application
process are provided below.

The department currently has 35 PhD students in the program and
expects to increase the size to 50 over the next years. Students who
wish to enter the Ph.D. program must possess a Bachelors (BS) or
Master of Science (MS) degree in either computer science or computer
engineering. The department will consider applications from students
lacking this background if they show exceptional promise. Specific
admission and program requirements can be found at the following

The Department will reimburse the application fees for admission for
applicants with a GPA greater than 3.5 and a GRE Verbal + Quantitative
score greater than 1,250 (with a GRE Quantitative score greater than
750).  The Department of CSE currently has 13 full time faculty
members and offers B.S., M.S., and Ph.D.  degrees supporting a dynamic
and growing program with approximately 300 undergraduate and 70
graduate students. Graduate students seeking the Doctor of Philosophy
in Computer Science and Engineering are given the opportunity to focus
on a specific area in computer science and engineering by taking
advanced courses and becoming significantly involved in many aspects
of original research, advancing scientific knowledge in their field of
specialization. In particular, they implement prototype systems,
develop and prove new theories, conduct experiments, attend
international conferences, and publish their results in scientific
journals and conferences.

There are four main research areas within the Department: Computer and
Network Systems (Dwight Egbert, Mehmet Gunes, Yaakov Varol, Murat
Yuksel), Games and Simulations (Kostas Bekris, Bobby Bryant, Eelke
Folmer, Sushil Louis), Intelligent Systems (George Bebis, Kostas
Bekris, Sushil Louis, Mircea Nicolescu, Monica Nicolescu), and
Software Systems (Sergiu Dascalu, Eelke Folmer, Fred Harris). Research
topics within these focus areas with strong faculty expertise include:
agent modeling, artificial intelligence, evolutionary computing,
motion planning, pattern recognition, robotics, image processing,
computer vision, graphics, virtual reality, digital interactive games,
security, human-computer interaction, software design, distributed
systems, embedded systems, networks, and wireless communications. The
research activities and experimental facilities have been
well-supported by various federal research and infrastructure grants.

UNR is an integral part of the Reno metropolitan area, home to
approximately 300,000 people. The 255- acre main campus, located
minutes from downtown Reno, features both contemporary and historic
architecture, and the university’s tree-lined Quadrangle is listed on
the National Register of Historic Places. The academic atmosphere is
filled with rich surroundings for the cultural and intellectual
development of the students. Reno is bounded on the west by the
majestic Sierra Nevada mountain range and on the east by the rolling
basin and range province, Reno benefits from a comfortable climate.
There are four distinct seasons in this cool, dry climate where the
sun shines nearly 290 days a year. The area is noted for its variety
of recreational opportunities, which include sailing, camping, hiking,
fishing, and sightseeing. Within an hour’s drive of the campus, for
example, are Lake Tahoe in the High Sierra, and Pyramid Lake, a unique
prehistoric desert sea. Also within an hour’s drive are a number of
nationally known ski areas, including Squaw Valley, site of the 1960
Winter Olympics. Other scenic attractions include Virginia City,
setting of one of the West's richest mining bonanzas; Genoa, the
state’s first pioneer settlement; and Carson City, the Nevada state
capital. Reno is within 2 hours' drive from Sacramento and 3.5 hours'
drive from San Francisco.

Sender: WORLDCOMP 2011 <[log in to unmask]>
Subject: WORLDCOMP?'11: July 18-21, 2011, USA, Deadline: March 10, 2011

                    CALL  FOR  PAPERS
        Paper Submission Deadline: March 10, 2011

       The 2011 World Congress in Computer Science,
       Computer Engineering, and Applied Computing
             July 18-21, 2011, Las Vegas, USA

You are invited to submit a full paper for consideration. All
accepted papers will be published in the respective conference
proceedings. The proceedings will be indexed in Inspec / IET /
The Institute for Engineering & Technology, DBLP / Computer
Science Bibliography, and others.) Like prior years, extended
versions of selected papers will appear in journals and edited
research books (a large number of book projects and journal special
issues are in the pipeline: Springer, Elsevier, BMC journals, ...)

WORLDCOMP'11 is composed of the following main tracks (each includes,
research paper presentations, invited presentations, keynote lectures,
tutorials, workshops, and panel discussions); all tracks will be held
simultaneously, same location and dates: July 18-21, 2011:

o Bioinformatics and Computational Biology (BIOCOMP'11)
o Computer Design (CDES'11)
o Computer Graphics and Virtual Reality (CGVR'11)
o Scientific Computing (CSC'11)
o Data Mining (DMIN'11)
o e-Learning, e-Business, EIS, & e-Government (EEE'11)
o Engineering of Reconfigurable Systems and Algorithms (ERSA'11)
o Embedded Systems and Applications (ESA'11)
o Foundations of Computer Science (FCS'11)
o Frontiers in Education: Computer Science & Computer Engineering (FECS'11)
o Grid Computing and Applications (GCA'11)
o Genetic and Evolutionary Methods (GEM'11)
o Artificial Intelligence (ICAI'11)
o Internet Computing (ICOMP'11)
o Wireless Networks (ICWN'11)
o Information and Knowledge Engineering (IKE'11)
o Image Processing, Computer Vision, & Pattern Recognition (IPCV'11)
o Modeling, Simulation and Visualization Methods (MSV'11)
o Parallel and Distributed Processing Techniques & Applications (PDPTA'11)
o Security and Management (SAM'11)
o Software Engineering Research and Practice (SERP'11)
o Semantic Web and Web Services (SWWS'11)

A link to each of the above can be found at:


March 10, 2011:    Submission of papers (about 5 to 7 pages)
April 03, 2011:    Notification of acceptance (+/- two days)
April 24, 2011:    Final papers + Copyright/Consent + Registration
July 18-21, 2011:  WORLDCOMP 2011 and all its affiliated conferences


Prospective authors are invited to submit their papers by uploading
them to the evaluation web site at:
Submissions must be uploaded by March 10, 2011 and they must be
in either MS doc (but not docx) or pdf formats (about 5 to 7
pages - single space, font size of 10 to 12). All reasonable
typesetting formats are acceptable (later, the authors of accepted
papers will be asked to follow a particular typesetting format to
prepare their final papers for publication.) Papers must not have
been previously published or currently submitted for publication
The first page of the paper should include: title of the paper,
name, affiliation, postal address, and email address for each
author. The first page should also identify the name of the Contact
Author and a maximum of 5 topical keywords that would best
represent the content of the paper. Finally, the name of the
conference that the paper is being submitted for consideration
must be stated on the first page.

The length of the final/Camera-Ready papers (if accepted) will be
limited to 7 (two-column IEEE style) pages.

Each paper will be peer-reviewed by two experts in the field for
originality, significance, clarity, impact, and soundness. In cases
of contradictory recommendations, a member of the conference
program committee will be charged to make the final decision
(accept/reject) - often, this would involve seeking help from
additional referees by using a double-blinded review process. In
addition, all papers whose authors included a member of the
conference program committee will be evaluated using the
double-blinded review process. (Essay/philosophical papers will
not be refereed but may be considered for discussion/panels).

All proceedings of WORLDCOMP will be published and indexed in:
Inspec / IET / The Institute for Engineering & Technology,
DBLP / CS Bibliography, and others.


WORLDCOMP 2011 will be composed of research presentations, keynote
lectures, invited presentations, tutorials, panel discussions,
and poster presentations. In recent past, keynote/tutorial/panel
speakers have included: Prof. David A. Patterson (pioneer/
architecture, U. of California, Berkeley), Dr. K. Eric Drexler
(known as Father of Nanotechnology), Prof. John H. Holland (known
as Father of Genetic Algorithms; U. of Michigan), Prof. Ian Foster
(known as Father of Grid Computing; U. of Chicago & ANL),
Prof. Ruzena Bajcsy (pioneer/VR, U. of California, Berkeley),
Prof. Barry Vercoe (Founding member of MIT Media Lab, MIT),
Dr. Jim Gettys (known as X-man, developer of X Window System,
xhost; OLPC), Prof. John Koza (known as Father of Genetic
Programming, Stanford U.), Prof. Brian D. Athey (NIH Program
Director, U. of Michigan), Prof. Viktor K. Prasanna (pioneer,
U. of Southern California), Dr. Jose L. Munoz (NSF Program Director
and Consultant), Prof. Jun Liu (Broad Institute of MIT & Harvard U.),
Prof. Lotfi A. Zadeh (Father of Fuzzy Logic), Dr. Firouz Naderi
(Head, NASA Mars Exploration Program/2000-2005 and Associate
Director, Project Formulation & Strategy, Jet Propulsion Lab,
CalTech/NASA), and many other distinguished speakers. To get a
feeling about the conferences' atmosphere, see the 2010 delegates
photos available at:

An important mission of WORLDCOMP is "Providing a unique
platform for a diverse community of constituents composed of
scholars, researchers, developers, educators, and practitioners.
The Congress makes concerted effort to reach out to participants
affiliated with diverse entities (such as: universities,
institutions, corporations, government agencies, and research
centers/labs) from all over the world. The congress also attempts
to connect participants from institutions that have teaching as
their main mission with those who are affiliated with institutions
that have research as their main mission. The congress uses a
quota system to achieve its institution and geography diversity

One main goal of the congress is to assemble a spectrum of
affiliated research conferences, workshops, and symposiums into
a coordinated research meeting held in a common place at a
common time. This model facilitates communication among
researchers in different fields of computer science, computer
engineering, and applied computing. The Congress also encourages
multi-disciplinary and inter-disciplinary research initiatives;
ie, facilitating increased opportunities for cross-fertilization
across sub-disciplines.

According to "Microsoft Academic Search" (a Microsoft initiative)
all tracks of WORLDCOMP are listed as worldwide "Top-ranked
Conferences" (based on various metrics but mainly based on the
number of citations). You can access "Microsoft Academic Search" and
specific information extracted from it (in reference to WORLDCOMP's
individual conferences' names/acronyms and tracks) from the link

Sender: Rodica Lung <[log in to unmask]>
Subject: International Workshop on Nature Inspired Cooperative Strategies for

        V International Workshop on
Nature Inspired Cooperative Strategies for Optimization
                (NICSO 2011)
        October 20-22, Cluj-Napoca, Romania


NICSO 2011 is the fifth edition of the International Workshop on
Nature Inspired Cooperative Strategies for Optimization and aims at
promoting deeper investigations on cooperative problem solving
strategies and bringing together international researchers and
practitioners from different disciplines to exchange ideas about
emerging new research areas. Biological and other natural processes
have always been a source of inspiration for computer science and
information technology. We seek contributions that are inspired by
Nature and that encompass a range of spatio-temporal scales, for
visionary conceptions of information processing and computation as
pertaining to cooperation mechanisms in the context of problem

Submitted papers will undergo a rigorous blind peer review process.
Selection criteria will be based on relevance, originality,
significance, impact, technical soundness and quality of the
presentation. Contributions are expected to provide original results,
insights and experimental innovations. Manuscripts must be in PDF, not
exceeding 12 pages and conforming to the Latex template at the
Springer's Instructions for Authors page. Contributions are welcome to
submission through the system available at As in previous
editions, the accepted papers will be published in the book series on
Studies in Computational Intelligence (Springer - under negotiations).
Authors of a selection of the best papers published in the book will
be invited to submit an extended and improved version of the work to a
special issue of the Memetic Computing Journal (Springer).

Topics of interest are (but not limited to):

Adaptive Behaviour		Ant Colonies
Amorphous Computing		Artificial Life
Artificial Immune Systems	Bioinformatics
Bio-inspired Architectures	Complex Systems
Distributed Computing		Evolutionary Robotics
Evolvable Systems		Games and Game Theory
Evolutionary Algorithms		Genetic Programming
Hyperheuristics			Membrane Computing
Memetic Algorithms		Quantum Computing
Software Self Assembly		Systems Coevolution
Swarm Intelligence

Deadline for Submission: March, 31
Notification of Acceptance: May, 25
Deadline for Camera-ready: June, 25

Sender: ISDA 2011 Publicity Co-Chairs (CFP) <[log in to unmask]>
Subject: CFP: Eleventh International Conference on Intelligent Systems Design
         and Applications

Eleventh International Conference on Intelligent Systems Design and
Applications (ISDA 2011)

22-24 November 2011, Cordoba, Spain



The International Conference on Intelligent Systems Design and
Applications (ISDA) is a major annual international conference to
bring together researchers, engineers, developers and practitioners
from academia and industry that work in interdisciplinary areas of
computational intelligence and system engineering in order to share their
experience, exchange and cross-fertilize their ideas. Following on
the big successes of the previous editions, ISDA'11 serves as a
forum for dissemination of state-of-the-art research, development,
and implementations of intelligent systems, technologies and useful
applications in these two fields.

ISDA 2011 welcomes high quality submissions as well as proposals for
workshops and special sessions. Keynotes will address hot topics and
issues in the domain.

ISDA 2011 will be held in Cordoba, Spain, which is a palimpsest of
history and modernity. Cordoba is over one thousand years old, and was
declared a World Heritage Site, a living witness to the cultures that
have settled there. Cordoba is unique in having been capital of the
Roman Empire's Hispania Ulterior and also the capital of the
Umayyad Caliphate. Today, Cordoba aspires to become Europe's Capital of
Culture in 2016. Cordoba is strategically located close to
important urban centers, such as Madrid, Seville, Malaga, or Granada.
For further information about the city please visit


A. Intelligent Systems Architectures and Applications:
B. Intelligent Image and Signal Processing:
C. Intelligent Internet Modeling:
D. Intelligent Data mining:
E. Intelligent Business Systems:
F. Intelligent Control and Automation:
G. Intelligent Agents:
H. Intelligent Knowledge Management:
I. Innovative Information Security
J. Innovative Networking and Communication Techniques
K. Web Intelligence


All accepted papers will be published by the IEEE, will be included
in the IEEE-Xplore and the IEEE digital libraries and arranged for
indexing through the IEE INSPEC, EI (Compendex), Thomson ISI, and
other indexing services.

Authors of the selected papers will be invited to submit an extended
version of their contribution for possible inclusion in special issues
of international journals (to be announced later).

The Program Committee will select two winners for the Best Paper Award
(all regular papers are eligible) and two winners for the Best Student
Paper Award (to be eligible, the student must be the first author). The
award winners of both regular and student papers will be presented with
award certificates.

It is required that all accepted manuscripts will be presented at the
conference. All accepted papers must be accompanied by a fully paid
registration to appear in the proceedings. Papers have to be
submitted electronically in the PDF format via the web site. For further
instructions, See:

For a quick glimpse of the ISDA series of conferences:


Workshop and session proposals:                 15 April, 2011
Workshop and session acceptance:                29 April, 2011
Full paper submission:                          31 May, 2011
Paper acceptance notification:                  22 July, 2011
Camera-ready papers submission:                 16 September, 2011

Sender: Julian Togelius <[log in to unmask]>
Subject: IEEE Conference on Computatio?nal Intelligen?ce and Games 2011

Second call for papers -- deadline extended!
Call for tutorial proposals

2011 IEEE Conference on Computational Intelligence and Games

COEX, Seoul
South Korea, August 31-September 3, 2011

Games have proven to be an ideal domain for the study of computational
intelligence as not only are they fun to play and interesting to
observe, but they provide competitive and dynamic environments that
model many real-world problems. Additionally, methods from
computational intelligence promise to have a big impact on game
technology and development, assisting designers and developers and
enabling new types of computer games.

The 2011 IEEE Conference on Computational Intelligence and Games
brings together leading researchers and practitioners from academia
and industry to discuss recent advances and explore future directions
in this quickly moving field.

Topics of interest include, but are not limited to, the following:

  * Learning in games
  * Coevolution in games
  * Neural-based approaches for games
  * Fuzzy-based approaches for games
  * Player/Opponent modeling in games
  * CI/AI-based game design
  * Multi-agent and multi-strategy learning
  * Applications of game theory
  * CI for Player Affective Modeling
  * Intelligent Interactive Narrative
  * Imperfect information and non-deterministic games
  * Player satisfaction and experience in games
  * Theoretical or empirical analysis of CI techniques for games
  * Comparative studies and game-based benchmarking
  * Computational and artificial intelligence in:
        o Video games
        o Board and card games
        o Economic or mathematical games
        o Serious games
        o Augmented and mixed-reality games
        o Games for mobile platforms

The conference will consist of a single track of oral presentations,
tutorial and workshop/special sessions, and live competitions. The
proceedings will be placed in IEEE Xplore, and made freely available
on the conference website after the conference.

Tutorial and special session proposal deadline: March 15, 2011
Paper submission deadline: March 30, 2011 -- extended!
Decision notification: May 15, 2011
Camera-ready submission: June 15, 2011
Conference dates: August 31-September 3, 2011

Sender: Alice Smith <[log in to unmask]>
Subject: IEEE CEC 2011 Paper Submission Deadline Nearing

2011 IEEE Congress on Evolutionary Computation (CEC 2011 - The Big EC)
June 5 - 8, 2011, New Orleans, Louisiana, USA,

The paper submission deadline for IEEE CEC 2011 is Monday March 7.

CEC 2011 will bring together researchers and practitioners in the
field of evolutionary computation and computational intelligence from around
the globe.  Technical exchanges within the research community will
encompass keynote speeches, special sessions, tutorials and workshops,
panel discussions as well as presentations and posters.  Participants
will be treated to a series of social functions and networking
sessions, which will serve as a vital channel to establish new connections
and foster lasting friendship among fellow counterparts in a very unique
New Orleans style.  The registration fee includes tutorials, workshops,
technical presentations, exhibits, three keynote addresses, competitions
and more, along with a banquet, a dinner cruise, a reception and three
lunches.  CEC 2011 will be held at the finest hotel in New Orleans - the
Ritz Carlton - where we have secured exceptionally favorable rates. New
Orleans is renowned as one of the most distinctive cities in the world
with a blend of cultures, historic buildings, world class music and
amazing cuisine.  CEC 2011 is located in the center of it all - the
French Quarter.  See for complete information.

All accepted and presented papers will appear in the Proceedings and be
fully abstracted by IEEE.  And, the conference registration fees and
hotel rates are exceptional values!

We look forward to seeing you in New Orleans in June at IEEE CEC 2011
The Big EC!

Your friends in evolutionary computation, Alice Smith and Ian Parmee,
General Co-Chairs

Sender: Vitaliy Snytyuk <[log in to unmask]>
Subject: Computatio?nal Intelligence 2011

Dear Colleagues,

We have a great pleasure to invite you to participate in the
1st International Conference on Computational Intelligence held in
Cherkasy, Ukraine from May 10 to May 13, 2011.

Conference is the first international meeting of scientists, teachers,
graduate students and businessman on the basis of Cherkasy State
Technological University and Academy of Fire Safety named after Chernobyl
Heroes. It is devoted to discussion of results, problems and perspectives of
intelligent computing and integration of information technologies in the
area of intelligent computing.

Topics of interest include but are not limited to:
*1. Philosophical aspects of intelligent computing:
• Philosophy of intelligent computing.
• Philosophical aspects of artificial intelligence.
• Conceptual problems of intelligent computing.
• State-of-the-art, problems and perspectives of intelligent computing.

*2. Theoretical aspects of intelligent computing:
• Classification systems and pattern recognition.
• Data mining.
• DNA computing.
• Evolutionary programming.
• Expert systems.
• Fractals.
• Fuzzy logic inference.
• Fuzzy logical systems.
• Fuzzy neural nets.
• Genetic algorithms.
• Genetic expression programming.
• Genetic programming.
• Hybrid intelligent technologies.
• Intelligent agents and multi-agent systems.
• Intelligent immune systems.
• Knowledge based systems.
• Knowledge representation and knowledge management.
• Machine learning and self-learning.
• Metaheuristics.
• Neural nets and growing nets.
• Wavelets.

*3. Applied use of intelligent computing:
• in socio-economic sphere;
• in bioinformatics;
• in business and finance;
• for image processing and language signals;
• in natural language applications;
• in learning systems and knowledge control systems;
• in Web systems and applications;
• in systems of machine and computer vision;
• in medicine;
• in robotics;
• in the industry;
• in energy sector;
• in education and research;
• in decision making processes;
• in computer systems and nets;
• at forecasting and prevention of emergency situations.

Detailed information will be sent in second information message and is
available on conference web site:
** <>

*Contact information:
*Vitaliy Snytyuk, *[log in to unmask]* <http:[log in to unmask]>.

Sender: John WOODWARD <[log in to unmask]>


to be held as part of the

2011 Genetic and Evolutionary Computation Conference (GECCO-2011)
July 12-16, Dublin, Ireland

Organized by ACM SIGEVO
20th International Conference on Genetic Algorithms (ICGA) and the
16th Annual Genetic Programming Conference (GP)

One Conference - Many Mini-Conferences 15 Program Tracks


Workshop Website

Although most evolutionary computation techniques are designed to
generate specific solutions to a given instance of a problem, some
of these techniques can be explored to solve more generic problems.
The main objective of this workshop is to discuss evolutionary
computation methods for generating generic algorithms and/or
heuristics. These methods have the advantage of producing solutions
that are applicable to any instance of a problem domain, instead
of a solution specifically produced for a single instance of the problem.
The areas of application of these methods may include, for instance,
data mining, machine learning, optimization, bioinformatics,
image processing, economics, etc.

The workshop welcomes original submissions on all aspects of Evolutionary
Computation for Designing Generic Algorithms, which include (but are
not limited to) the following topics and themes:

- Evolutionary algorithms for designing generic combinatorial
optimization algorithms or heuristics
- Evolutionary algorithms for designing generic machine learning algorithms
or heuristics
- Evolutionary algorithms for designing generic function optimization
- Evolutionary algorithms for designing generic algorithms or heuristics
for bioinformatics
- (Meta-level) evolutionary algorithms for designing other (base-level)
evolutionary algorithms
- Empirical comparison of different hyper-heuristics
- Theoretical analyses of hyper-heuristics
- Automatic selection of algorithms' building blocks as a preprocessing step
for the use of hyper-heuristics
- Analysis of the trade-off between generality and effectiveness of different
heuristics algorithms or heuristics produced by hyper-heuristics
- Real-world applications of hyper-heuristics

Paper Submission

Submitted papers should follow the ACM format, and not exceed 8 pages.
Please see the GECCO 2011 information for authors for further details.
However, note that the review process of the workshop is not double-blind.
Hence, authors' information should appear in the paper.
All accepted papers will be presented at the workshop and appear in the
GECCO workshop volume. Proceedings of the workshop will be published on
CD-ROM, and distributed at the conference.

Papers should be submitted by 7 April, 2011 in PDF format to:
[[log in to unmask]<>]
and contain the subject "GECCO Workshop".

Important Dates

* Paper submission deadline: 7 April, 2011
* Notification of acceptance: 14 April, 2011
* Camera-ready deadline: 26 April, 2011
* Registration deadline: 2 May, 2011
* GECCO-2011: July 12-16, 2011

Sender: Thomas Jansen <[log in to unmask]>
Subject: CfP Workshop on Evolutionary Computing Techniques for Constraint
         Handling (GECCO 2011)

                         CONSTRAINT HANDLING

                         to be held as part of the

                          Sponsored by ACM SIGEVO


                    July 12-16, 2011 (Tuesday-Saturday)
                             Dublin, Ireland


Carlos Artemio Coello Coello, CINVESTAV-IPN, Mexico
Dara Curran, Cork Constraint Computation Centre, University College
Cork, Ireland
Thomas Jansen, Department of Computer Science, University College Cork,


Evolutionary algorithms are often applied to difficult optimization
problems where candidate solutions are subject to various constraints.
There is a large body of practical guidelines and theoretical results
about evolutionary algorithms in the context of constrained
optimization. Closely related is the subject of constraint programming
where some solution satisfying all constraints is sought. In both
contexts evolutionary computation techniques can be and are applied to
solve hard problems. The workshop intends to provide a forum for current
research in these areas. Algorithmic techniques, case studies,
theoretical and empirical analyses are all welcome. While focusing on
handling constraints we intend to provide a forum for discussion,
therefore allowing generous time slots for each presentation and ample
time for discussions.

We invite submissions that can be in the form extended abstracts as well
as complete papers. Papers describing ongoing research are also welcome.
Submission should be in ACM format and not exceed eight pages in length.
Please, send your submission to [log in to unmask]
Each submitted paper will by independently reviewed by at least three
reviewers. Accepted papers will be included in the GECCO 2011 material
and appear as part ACM's digital library.

Important Dates
submission: April 7, 2011
notification: April 14, 2011
camera-ready: April 26, 2011
registration deadline for presenting authors: May 2, 2011

Sender: Miguel Nicolau <[log in to unmask]>
Subject: CFP: GECCO 2011 Graduate Student Workshop


                      to be held as part of the

2011 Genetic and Evolutionary Computation Conference
                     July 12-16, Dublin, Ireland

                    Organized by ACM SIGEVO
20th International Conference on Genetic Algorithms (ICGA)
and the 16th Annual Genetic Programming Conference (GP)

One Conference - Many Mini-Conferences 15 Program Tracks



This full day workshop will comprise of presentations by selected
students pursing research in some aspect of evolutionary computation.
Students will present their work to an audience that will include a
'mentor' panel of established researchers in evolutionary computation.
Presentations will be followed by a question and discussion period led
by the mentor panel.

The goal of the workshop is to assist students with their research:
methodology, goals, and plans. Students will also receive feedback on
their presentation style. Other attendees will benefit by learning
about current research, engaging in technical discussions and meeting
researchers with related interests. Other students are encouraged to
attend as a means of strengthening their own research.

Students will also be invited to present their work as a poster at the
evening Poster Session - an excellent opportunity to network with
industry and academic members of the community.

The group of presenting students will be chosen with the intent of
creating a diverse group of students working on a broad range of topic
areas. You are an ideal candidate if your thesis topic has already
been approved by your university and you have been working on your
thesis or dissertation for between 6 and 18 months.

* Paper Submission

To present, write a paper describing your current research and submit
it by email to [log in to unmask] or [log in to unmask], using
the subject line "GECCO 2011 Graduate Workshop" (since email is
sometimes unreliable, please contact the same address if you don't
receive an acknowledgement message within a day or two).

Format your paper following the ACM guidelines (details can be found
in the GECCO website) but note that your paper should not be
anonymised and that it should not exceed 4 pages in length. Please
submit your paper in PDF format.

* Important Dates

Submission deadline: Thursday, April 7, 2011
Acceptance notification: Thursday, April 14, 2011
Camera-ready final paper and copyright form due: Tuesday, April 26, 2011

Sender: Gustafson, Steven M <[log in to unmask]>
Subject: CFP: GECCO 2011 3rd Workshop on Symbolic Regression and Modeling

                              Call for Papers


                         to be held as part of the

2011 Genetic and Evolutionary Computation Conference (GECCO-2011)
                     July 12-16, Dublin, Ireland

                         Organized by ACM SIGEVO
20th International Conference on Genetic Algorithms (ICGA) and the
             16th Annual Genetic Programming Conference (GP)

One Conference - Many Mini-Conferences 15 Program Tracks


Workshop Website:

The workshop will focus on advances in using symbolic modeling for
real world problems in industry, economics, finance and science.
Papers are sought that contribute to the state of the art in symbolic
modeling, either through innovative applications, theoretical work on
issues of generalization, size and comprehensibility of the results
produced, and algorithmic improvements to make the techniques faster,
more reliable and generally better controlled.

The workshop will be a half-day, with 60% talks, 40%
brainstorming/panel discussion. Each presentation will be a half an
hour.  To present, please submit 8 page papersin PDF format, using the
ACM style at, to
steven[dot]gustafson[at]research[dot]ge[dot]com. Please use a subject
line of "GECCO 2011 SRM Workshop" in the submission.  Accepted papers
will be published in the GECCO Workshop Proceedings.

The audience is expected to consist of people from industry and
academia, not necessarily limited to an audience with an evolutionary
computation background.

Submission: April 7, 2011
Notification: April 14, 2011
Camera-ready: April 26, 2011
Registration: May 2, 2011

GECCO is sponsored by the Association for Computing Machinery Special
Interest Group on Genetic and Evolutionary Computation (SIGEVO). SIG
Services: 2 Penn Plaza, Suite 701, New York, NY, 10121, USA,
1-800-342-6626 (USA and Canada) or +212-626-0500 (Global).

Sender: Emilia TANTAR <[log in to unmask]>
Subject: CFP - GECCO 2011 Workshop on GreenIT Evolutionary Computation

Call for Papers - GECCO 2011 Workshop on GreenIT Evolutionary Computation

to be held as part of the

July 12-16 (Tuesday-Saturday), 2011
Dublin, Ireland

Pascal BOUVRY, University of Luxembourg, Luxembourg
Samee U. KHAN, North Dakota State University
Grégoire DANOY, University of Luxembourg, Luxembourg
Alexandru-Adrian TANTAR, University of Luxembourg, Luxembourg
Emilia TANTAR, University of Luxembourg, Luxembourg
Bernabé DORRONSORO, University of Luxembourg, Luxembourg


With an increasing cost and environmental impact, energy consumption
in large scale and distributed systems has become the new global IT
concern in governments, organizations, and companies. The aim of this
workshop is to bring together researchers interested in addressing
challenging issues related to the use of evolutionary computation for
power consumption optimization in large-scale and distributed
computing systems. The workshop covers all energy-efficient related
topics of evolutionary computation, including but not limited to:
• energy-efficient optimization and its applications
• energy-efficient scheduling algorithms
• optimization of energy-efficient protocols
• network design optimization- modeling
• representations, simulation and validation for energy consumption
optimization problems
• large scale and high-dimensional energy-efficient optimization
• energy-aware smart grids- thermal optimization in cloud computing/data centers
• online dynamic optimization for energy efficient systems
• energy optimization in uncertain environments
• learning and anticipation
• robustness and performance guarantees
• real-world energy efficient optimization problems
• management and profiling tools for energy efficient systems

We invite submissions up to 8 pages in ACM format. The talks should
present recent research ideas, identify new challenging problems or
show obtained results. Both theoretical papers and papers describing
practical experiences will be welcome. Accepted papers will be
published in a separate workshop proceedings associated to the GECCO
conference which also appears in the ACM Digital Library.

Important Dates

• April 7, 2011 - submission deadline
• April 14, 2011 - decision notification
• April 26, 2011 - camera-ready files submission deadline
• May 2, 2011 - registration deadline for presenting authors


Submissions should not exceed 8 pages in ACM style. Refer to for format details. All accepted
papers will be presented orally at the workshop and included in the
workshop proceedings. However, unlike GECCO, we do not require having
papers submitted in anonymous format. Papers may be submitted by April
7, 2011 in PostScript or PDF format to:
[log in to unmask]<mailto:[log in to unmask]>,
[log in to unmask]<mailto:[log in to unmask]> and
[log in to unmask]<mailto:[log in to unmask]>.

Program Committee

Muhammad Atif Azad, University of Limerick, Ireland
Peter Bosman, CWI, Netherlands
David Corne, Heriot-Watt University, UK
Didier Keymeulen, JPL/NASA, USA
Joanna Kolodziej, University of Bielsko-Biala, Poland
Pierrick Legrand, IMB/ INRIA Bordeaux Sud-Ouest, France
Thanasis Loukopoulos, University of Thessaly, Greece
Francisco Luna, University of Malaga, Spain
Evelyne Lutton, INRIA Saclay -Ile de France, France
Nicolas Monmarché, University of Tours, France
Franciszek Seredynski, Polish Academy of Sciences, Warsaw, Poland
Adrian Stoica, JPL/NASA, USA
Oliver Schütze, CINVESTAV, Mexico
El-Ghazali Talbi, INRIA Lille - Nord Europe,France
Albert Zomaya, University of Sydney, Australia

Copyright Form and Camera-Ready Papers

As the workshop proceedings will be published by ACM, authors of
accepted abstracts must submit a copyright form assigning copyright to
ACM. Authors are responsible for sending their copyright form to the
ACM and submitting electronic (PDF) versions of their workshop
materials by April 26, 2011. Camera-ready format and submission
instructions will be posted on the conference web site.

Contact (Workshop Organizers)

For information related to the workshop feel free to contact the
workshop organizers at [log in to unmask]<mailto:[log in to unmask]>.

Sender: Simon Harding <[log in to unmask]>
Subject: CFP: Computatio?nal Intelligen?ce on Consumer Games and Graphics
         Hardware (CIGPU 2011) at GECCO 2011

                            CIGPU 2011

                    to be held as part of the

  2011 Genetic and Evolutionary Computation Conference (GECCO-2011)
                   July 12-16, Dublin, Ireland

                     Organized by ACM SIGEVO
20th International Conference on Genetic Algorithms (ICGA) and the 16th
             Annual Genetic Programming Conference (GP)

       One Conference - Many Mini-Conferences 15 Program Tracks



The fourth international workshop on "Computational Intelligence on
Consumer Games and Graphics Hardware (CIGPU 2011)" will be held as a
workshop in the GECCO-2011 conference in Dublin 12-16 July 2011.

CIGPU 2011 is the fourth workshop on the use of GPUs, games consoles and
other consumer hardware for evolutionary algorithms and other
computational intelligence techniques.

Due to its speed, price, and availability, there is increasing interest
in using mass consumer market commodity hardware for engineering and
scientific applications. Mostly this has concentrated upon graphics
hardware, particularly GPUs, due to their ability to offer teraflop
performance on a desktop using a restricted form of parallel computing.
There is also increasing interest in using the computing power of game
consoles, Cell processors, and portable entertainment and/or cellular
phone mobile devices for research and applications.

Submissions are invited in (but not limited to) the following areas:

* Parallel genetic programming (GP) on GPU
* Parallel genetic algorithms (GA) on GPU
* Parallel evolutionary programming (EP) on GPU
* Associated or hybrid computational intelligence techniques on GPU
-* Particle Swarm Optimisation (PSO)
-* Ant colony optimisation (ACO)
-* Parallel search algorithms
-* Data mining
* Differential Evolution on GPU
* Computational Biology or Bioinformatics on GPU
* Evolutionary computation on video game platforms
* Evolutionary computation on mobile devices

Papers that discuss novel implementations and the practicalities of
writing software for these hardware platforms are especially welcome.

Paper Submission

Submitted papers should follow the ACM format, and not exceed 8 pages.
Please see the GECCO 2011 information for authors for further details.
However, note that the review process of the workshop is not
double-blind. Hence, authors' information should appear in the paper.
All accepted papers will be presented at the workshop and appear in the
GECCO workshop volume. Proceedings of the workshop will be published on
CD-ROM, and distributed at the conference.

Papers should be submitted by 7 April, 2011 in PDF format to:
[log in to unmask]
and contain the subject "GECCO Workshop".

Important dates
Submissions: 7 April 2011
Decision notifications:     14 April 2011
Camera Ready:    26 April 2011
Presenter's registration:    2 May 2011


Sender: Rong Qu <[log in to unmask]>
Subject: CFP: IEEE TEC: Special Issue on Evolutiona?ry Computatio?n in

IEEE Transactions on Evolutionary Computation

Special Issue on Evolutionary Computation in Scheduling

I.    Aim and Scope

Scheduling problems represent an important research challenge in both theory
and practice, having relevance across a wide range of disciplines including
operations research, artificial intelligence, computer science, engineering,
manufacturing and management, etc. Scheduling problems range from the classical
production scheduling to various complex problems with different
including timetabling (educational timetabling, railway scheduling, sports
scheduling and project scheduling, etc), personnel scheduling (crew scheduling,
nurse rostering and driver scheduling, etc), routing (multicast routing and
variants of vehicle routing problems) and bin packing (2D or strip packing,
etc), space allocation, and so on. Variants of each of these problems, although
classified under the same problem, often have widely differing constraints
and problem features, thus requiring the design of efficient and
adaptive algorithms,
which often are suited to an evolutionary methodology.

A significant number of research publications addressing scheduling problems
have appeared in the last few decades. Among these, evolutionary algorithms
have been shown that they can be successfully utilized to provide high quality
solutions for complex scheduling problems with large search spaces. Research
developments in both theory and practice have significantly extended the scope
of scheduling problems which are able to be solved in both continuous
and discrete

II.   Topics

This special issue aims to bring together the latest research advances
in investigating
and understanding algorithms in evolutionary computation for solving a wide
range of scheduling problems. We invite papers representing high
quality research
which reflects the recent advances of evolutionary computation in scheduling
and demonstrates state-of-the-art theory and practice in this area.

Despite many successes, significant research challenges remain in order to
design efficient and effective evolutionary scheduling algorithms, supported
by deeper theoretical understanding. For example, the theoretical analysis
of the representation in evolutionary algorithms is worthwhile investigating.
It would also be interesting to explore the hybridisation of meta-heuristics,
exact/approximation algorithms and computational intelligence with evolutionary
algorithms. Utilising methodologies from different disciplines is also worthy
of research in order to investigate effective evolutionary algorithms
in scheduling.

Please note that work on simple applications of evolutionary algorithms, without
fundamental investigations on the theory of evolutionary computation
in scheduling,
will not be considered for this special issue. We will also not accept papers
that use computational intelligence methods lacking any evolutionary computation

Authors are encouraged to submit their original work on the following (but
not limited to) topics:

§ Evolutionary computation in:
-  Production scheduling
-  Personnel scheduling
-  Sports scheduling
-  Educational timetabling
-  Project scheduling
-  Transportation scheduling
-  Dynamic scheduling and rescheduling
-  Other scheduling problems

§ Theoretical or empirical analysis of evolutionary algorithms in scheduling
§ Representation issues in evolutionary scheduling
§ Complexity issues of evolutionary algorithms in scheduling
§ Comparison and integration of other techniques with evolutionary approaches
in scheduling. Integrations with cross-discipline techniques including exact
methods, meta-heuristics, computational intelligence and decision support
methodologies, etc, are strongly encouraged.
§ Multi-objective evolutionary algorithms in scheduling
§ Adaptive evolutionary algorithms in scheduling
§ Cooperative search of evolutionary algorithms in scheduling
§ Parallel distributed processing / frameworks in scheduling

III.Important Dates

15 June 2011:         Submission deadline
1 October 2011:       Notice of the first round review
15 December 2011:     Revision due
29 February 2012:     Final notice of acceptance / reject
15 April 2012:        Final manuscript due


Manuscripts should be prepared according to the instructions of the “Information
for Authors” section of the journal, available at
Submissions should be done through the IEEE TEC journal website:
and clearly indicate “Special Issue on Evolutionary Computation in Scheduling”
in the comments to the Editor-in-Chief.

Submitted papers will be reviewed by at least three reviewers. The submission
of a manuscript implies that it is the authors’ original unpublished work and
is not being submitted for possible publication elsewhere.


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