Hi all,

This is a question about Geomason.

//reada the worl mapshapefile
worldMap = new WorldMap(this);	
//inheritics the GeomPortrayal with an updated draw.
colorWorldPetroleumPortrayal=new ColorWorldPetroleumPortrayal(new  
SimpleColorMap(0.0, 2000.0, Color.BLACK, Color.RED),this);
   public void draw(Object object, Graphics2D graphics, DrawInfo2D info)
     	MasonGeometry gm= (MasonGeometry)	object;
     	ArrayList<AttributeField> arrayL=  
     	Iterator itr= arrayL.iterator();
     	AttributeField attriField;
     		 attriField = (AttributeField) itr.next();
     		 if (attriField.name.equals("CNTRY_NAME"))
     			 paint = colorMap.getColor(getAgent((String) attriField.value));
     			// System.out.println(getAgent((String) attriField.value) + "   
"+ attriField.value);
         super.draw(object, graphics, info);


The above codes works well. But what it fails to do is to update the  
map after each step despite  the use of: display = new Display2D(755,  
405, this, 1).

Note the the colors of the map is updated (reflecting the new values  
as) when I click on it (it seems that the mouseclick forces it to  
update). How can I force it to repaint after each step? I tries the:
without success.

Any help?

Dr Vlasios Voudouris  <[log in to unmask]>
CIBS Deputy Director
Centre for International Business and Sustainability
London Metropolitan Business School
London Metropolitan University
84 Moorgate, London EC2M 6SQ, UK

web (CIBS): http://www.londonmet.ac.uk/lmbs/research/cibs/
web (gamlss): www.gamlss.com
web(Cities Institute): http://www.citiesinstitute.org/staff/vlasios-voudouris.cfm
SSRN Author: http://ssrn.com/author=1145910
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