Nice job on the book.

What about a wiki as an intermediate solution? That way the community itself
can collaborate on it rather than just the lonely few doing all the work...
A manual would be great but I may not live long enough to see it come out
:-)

We've been using Atlassian Confluence for some work projects and that has
been a good way to go being very slick, but it costs $$, but I guess the
usual open source suspects are also worthwhile choices. Is that something
that's easy to co-host with the ECJ + MASON website?

Thanks for all your efforts on these tools Sean. 

Cheers

Shane 

-----Original Message-----
From: MASON Multiagent Simulation Toolkit
[mailto:[log in to unmask]] On Behalf Of Sean Luke
Sent: Thursday, 3 December 2009 7:58 PM
To: [log in to unmask]
Subject: Re: PacMan, MASON and Text Books... [SEC=UNCLASSIFIED]

Eesh!  Writing a book is a *lot* of work!  I know: it took me nine months to
write Essentials of Metaheuristics, a book which has few examples and no
assignments and is only 230 pages.  (btw if you've not seen it, get it at
http://cs.gmu.edu/~sean/book/metaheuristics/ )

I dunno.  I mean MASON needs a *manual*, which might be nice to put out.
But that alone would be a large task.


Then Jack Sexton wrote:

 > From following this list, I can see where MASON is going - in fact, I
have had discussions with faculty about using a game engine for multiagent
simulations.

Do tell!  :-)  No, it's not games.  Though PacMan was fun to write.

Sean