Nice job on the book. What about a wiki as an intermediate solution? That way the community itself can collaborate on it rather than just the lonely few doing all the work... A manual would be great but I may not live long enough to see it come out :-) We've been using Atlassian Confluence for some work projects and that has been a good way to go being very slick, but it costs $$, but I guess the usual open source suspects are also worthwhile choices. Is that something that's easy to co-host with the ECJ + MASON website? Thanks for all your efforts on these tools Sean. Cheers Shane -----Original Message----- From: MASON Multiagent Simulation Toolkit [mailto:[log in to unmask]] On Behalf Of Sean Luke Sent: Thursday, 3 December 2009 7:58 PM To: [log in to unmask] Subject: Re: PacMan, MASON and Text Books... [SEC=UNCLASSIFIED] Eesh! Writing a book is a *lot* of work! I know: it took me nine months to write Essentials of Metaheuristics, a book which has few examples and no assignments and is only 230 pages. (btw if you've not seen it, get it at http://cs.gmu.edu/~sean/book/metaheuristics/ ) I dunno. I mean MASON needs a *manual*, which might be nice to put out. But that alone would be a large task. Then Jack Sexton wrote: > From following this list, I can see where MASON is going - in fact, I have had discussions with faculty about using a game engine for multiagent simulations. Do tell! :-) No, it's not games. Though PacMan was fun to write. Sean