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Hello Shane, Sean, et al., 

If it is appreciated I wouldn't mind writing a short chapter on how I
integrated MASON and ECJ with Weka in the NEST project
(http://gforge.cs.vu.nl/gf/project/nest/frs/) to produce a simulation
with neuro-evolving bots that optimize collective gathering behavior
through four different algorithms. The project hasn't been updated for a
year now, but I wouldn't mind updating the source to the current MASON
API.

Best regards,
  Rick

TU Delft / Faculty TPM / Section SE / a2.330
www.tudelft.nl/dwfvankrevelen / +31 15 278 8545 


-----Original Message-----
From: MASON Multiagent Simulation Toolkit
[mailto:[log in to unmask]] On Behalf Of Magrath, Shane
Sent: Friday, November 27, 2009 00:23
To: [log in to unmask]
Subject: PacMan, MASON and Text Books... [SEC=UNCLASSIFIED]

UNCLASSIFIED

Hi Sean et al,
I've been thinking for some time about whether there is sufficient
interest in a book with a title something like "Developing Multi Agent
Simulations with MASON".

It's something I and other I know would value if it was done well.

I guess most of us don't have time to write a book but the Internet
being what it is there may be other options - wikis, open-source text
books - that kind of thing...

The tutorials are great starting point, but there are some things I'd
like to have covered in more depth, or show how to customise features
and functions in useful ways,...

Thoughts?

Shane Magrath

-----Original Message-----
From: MASON Multiagent Simulation Toolkit
[mailto:[log in to unmask]] On Behalf Of Sean Luke
Sent: 27 November 2009 02:25
To: [log in to unmask]
Subject: PacMan

I've committed our two-player multiple-map PacMan implementation on
MASON.  Thanks to Vittorio Zipparo who hung out with me while we wrote
it.  I've also stolen a bit of code Brian Hrolenok wrote from our
internal Beacons project, which hopefully will get put out as a MASON
demo in its own right.

Sean

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