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Dang.

Well, thanks for the report nonetheless.

Sean

Miles Parker wrote:
> 
> I get the bozo award today.. :( I had forgotten that I also had this 
> parameter set in my Eclipse JRE defaults and apparently that 
> option overrides the option in the Java run configuration. Performance 
> still sucks -- in fact I can't even get my app to run at 1900 x 1200. 
> What gives, Apple? How can anyone use this setup with default?
> 
> ______
> Little update on this.. I'm now running with Java 1.6 (64) on Mac Pro 
> and AFAICT apple.awt.graphics.UseQuartz has no effect at all now -- the 
> graphics work fine OOTB.
> 
> 
> On Sep 26, 2008, at 8:32 PM, Sean Luke wrote:
> 
>> hwaccel no longer matters in most modern versions of OS X, so it's 
>> there just for legacy now.
>>
>> Quaqua is better in many respects, but it already does some GUI 
>> tweaking that MASON has done, so doubling it looks bad.  The item 
>> we're borrowing from Quaqua right now is the color picker.
>>
>> Sean
>>
>> Miles Parker wrote:
>>> Besides that and Quaqua (how do you like that btw?) I'm just seeing 
>>> HW com.apple.hwaccel... its a nice idea to set the system property -- 
>>> normally I wouldn't as it could override a user option -- but as it 
>>> is so bad w/o and the OpenGL is so useless..
>>> On Sep 26, 2008, at 5:48 AM, Sean Luke wrote:
>>>> This system property is one of the items I'm setting 
>>>> programmatically. See the static { } regions of Display2D, 
>>>> Display3D, and Console.
>>>>
>>>> Note that it's gonna get ignored by applets no matter what.  :-(
>>>>
>>>> Sean
>>>>
>>>> Miles Parker wrote:
>>>>> Doesn't..
>>>>> -Dapple.awt.graphics.UseQuartz=true
>>>>> still work? I've just installed Update 2 and Java 2D seems fine 
>>>>> with this vm argument. Of course its a pig without..
>>>>> But it would be nice to not have to.. are you forcing 
>>>>> programmatically at runtime? If so, please share the recipe.. :)
>>>>> On Sep 25, 2008, at 9:43 PM, Sean Luke wrote:
>>>>>> Been seeing HeatBugs and Ant slow down to molasses-level speeds 
>>>>>> lately?  You're probably on MacOS X Leopard.  As part of releasing 
>>>>>> Java 1.6, Apple's been migrating from its Quartz-based Java2D 
>>>>>> graphics renderer to Sun's OpenGL-based renderer.  Problem is, 
>>>>>> Sun's renderer is much slower.  Even more of a problem: Apple has 
>>>>>> recently moved to do this by default for 1.5 as well, and on 1.5, 
>>>>>> Sun's renderer is _really_ pathetic.
>>>>>>
>>>>>> I have made a few modifications to MASON so that Java is forced to 
>>>>>> use the Quartz renderer on Macs.  Things are now back to 
>>>>>> acceptable speeds.  These modifications are on CVS along with 
>>>>>> other recent changes.  If you would like a snapshot and can't do 
>>>>>> CVS, let me know.
>>>>>>
>>>>>> Sean
> 
> Miles T. Parker
> Metascape, LLC
> 
> mailto:[log in to unmask]
> http://metascapeabm.com <http://www.linkedin.com/in/milestparker>
> http://www.linkedin.com/in/milestparker
> http://milesparker.blogspot.com
> 
> 
>