Author: mpieper

DEPARTMENT OF COMPUTER SCIENCE

Friday, February 27, 2009
11:00-12:00
JC Gold Room

FACULTY RECRUITMENT SEMINAR

Dr. Graham Morgan

School of Computing Science
Newcastle University

BIOGRAPHY
Graham Morgan is a lecturer in the School of Computing Science. He received his PhD in Computing from Newcastle University in 2000. He was appointed to a Lecturer position in September 2000 and is a member of the Distributed Systems Research Group. He is currently a visiting faculty member with the Department of Computer Science at George Mason University.
Dr. Morgan’s interests are in : game engineer technologies, online gaming, physics simulations, fault-tolerant computing, scalable server-side clustered solutions, collision detection, group communications, distributed transactions.

Highly Interactive Scalable Virtual Worlds
The arrival, in the past decade, of commercially successful virtual worlds used for online gaming and social interaction has emphasized the need for a concerted research effort in this media. A pressing problem is that of incorporating ever more elaborate gaming scenarios into virtual worlds while ensuring player numbers can be measured in the millions. In this talk I will describe the work I have led over the past five years in this area. The development of a highly scalable platform for online gaming will be described and a number of performance results presented.