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Sean Luke wrote:
> Test #2: change the Delay of the model to something relatively slow 
> (maybe 1 tick per second).  Does this still cause things to lock up?
I can not seem to make it lock up when setting the delay that high.
> Test #3: In the step(...) method in Display2D.java, there's a line 
> that looks like this:
>
>             if (isMacOSX && movieMaker == null)
>
> Change this to
>
>             if (true)
Thanks! This fixes the problem.

Isn't repaint() supposed to (eventually) call paintComponent() as 
needed? Even though I can not find any docs at java.sun.com that 
prohibits calling paintComponent() directly, I can't find any docs that 
recommend doing so either.

OTOH, the behaviour ought to be the same for OSX unless you are 
rendering to a movie...


Regards,
  Pelle