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Besides that and Quaqua (how do you like that btw?) I'm just seeing HW  
com.apple.hwaccel... its a nice idea to set the system property --  
normally I wouldn't as it could override a user option -- but as it is  
so bad w/o and the OpenGL is so useless..

On Sep 26, 2008, at 5:48 AM, Sean Luke wrote:

> This system property is one of the items I'm setting  
> programmatically. See the static { } regions of Display2D,  
> Display3D, and Console.
>
> Note that it's gonna get ignored by applets no matter what.  :-(
>
> Sean
>
> Miles Parker wrote:
>> Doesn't..
>> -Dapple.awt.graphics.UseQuartz=true
>> still work? I've just installed Update 2 and Java 2D seems fine  
>> with this vm argument. Of course its a pig without..
>> But it would be nice to not have to.. are you forcing  
>> programmatically at runtime? If so, please share the recipe.. :)
>> On Sep 25, 2008, at 9:43 PM, Sean Luke wrote:
>>> Been seeing HeatBugs and Ant slow down to molasses-level speeds  
>>> lately?  You're probably on MacOS X Leopard.  As part of releasing  
>>> Java 1.6, Apple's been migrating from its Quartz-based Java2D  
>>> graphics renderer to Sun's OpenGL-based renderer.  Problem is,  
>>> Sun's renderer is much slower.  Even more of a problem: Apple has  
>>> recently moved to do this by default for 1.5 as well, and on 1.5,  
>>> Sun's renderer is _really_ pathetic.
>>>
>>> I have made a few modifications to MASON so that Java is forced to  
>>> use the Quartz renderer on Macs.  Things are now back to  
>>> acceptable speeds.  These modifications are on CVS along with  
>>> other recent changes.  If you would like a snapshot and can't do  
>>> CVS, let me know.
>>>
>>> Sean