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January 2016

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MASON Multiagent Simulation Toolkit <[log in to unmask]>
Date:
Wed, 13 Jan 2016 17:21:58 +0100
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MASON Multiagent Simulation Toolkit <[log in to unmask]>
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Axel Kowald <[log in to unmask]>
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Hi,
yes, we could do that and it is a bit simpler than my solution.

As a final attempt I now created my own version of ParallelSequence
which provides each thread with its own MersenneTwisterFast. That makes
synchronization unnecessary and boosts speed. Now I'm 50% faster with 4
threads than with a single thread.
Much better than before, but in my view not worth the effort :-(

axel

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