Iterating over all the objects in an ObjectGrid2D means iterating over every single
cell in the array. If you don't have a lot of objects relative to the cells, this can
be very slow, and it would make more sense to use a SparseGrid2D instead.
You could use a double for-loop to go through all the objects. But elements() isn't too slow, and it's O(1).
On Oct 24, 2015, at 10:37 AM, Axel Kowald <[log in to unmask]> wrote:
> Hello Together,
> I just wonder what the best way is to iterate over all the agent on my
> ObjectGrid2D ?
> Currently I'm extracting a Bag with all agents by using the elements()
> method. It works, but I'm not sure how fast/slow it is. Would it be
> worth to maintain my own Bag and do the bookkeeping by
> inserting/removing agents when needed?