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MASON-INTEREST-L August 2012
Subject:
Re: Possible "bug" with getNeighborsMaxDistance
From:
Stuart Rossiter <[log in to unmask]>
Reply-To:
MASON Multiagent Simulation Toolkit <[log in to unmask]>
Date:
Thu, 16 Aug 2012 05:02:33 -0400
Content-Type:
text/plain
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text/plain (9 lines)
>b) just have initial if clauses that return all objects if a distance >= >min(width, height) is specified Obviously also need to account for the new includeOrigin parameter as well (so all minus those at the origin point if true). Regards, Stuart
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