Great. So the answer also means one does not need to register all agents
individually at "setupPortrayals()" in the GUIState object to make them
show up at the display. Where should one lets the environment know how
to portray the new created agents?
From: MASON Multiagent Simulation Toolkit
[mailto:[log in to unmask]] On Behalf Of Sean Luke
Sent: Friday, March 04, 2011 9:31 AM
To: [log in to unmask]
Subject: Re: Dynamic Agent Creation
On Mar 4, 2011, at 9:12 AM, Yang, Ming wrote:
> Does MASON support dynamic agent creation?
Absolutely. You can add new agents to the Schedule at any time, and
add new objects to the environment at any time, as well as remove
objects from the environment.