On Nov 17, 2009, at 11:21 AM, Paul Smaldino wrote:
> public Bag findNotPlayed(Bag neighbors){
> for(int k = 0; k < neighbors.numObjs; k++){
> Agent a = (Agent)neighbors.get(k);
> if(a.equals(this) || a == this){
> neighbors.removeNondestructively(k);
> break;
> }
> }
> int num = neighbors.numObjs;
> for(int i=0; i < num; i++){
> Agent a = (Agent)neighbors.get(i);
> if(a.played)
> neighbors.removeNondestructively(i);
> }
> return neighbors;
> }
>
>
> In the second for loop, when I used i < neighbors.numObj, the method
> removed
> only one of the two agents who had played. When I substituted the
> local
> variable num, I got a IndexOutOfBounds exception.
Every time you remove an object from the bag, it shrinks in size (that
is, neighbors.numObjs decreases by one). You test for this in the
first example; but in the second, you've already loaded the very first
numObjs into num and continue using that same number.
Sean
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