Joerg, the interval mechanism completely changed last year -- instead
up updating the Display once every N interations, a user can update it
in any of the following ways:
- once every N interations
- approximately once every T units of simulation time
- approximately once every W units of wall clock time
- every iteration (N=1)
- never unless Java does a forced repaint (like resizing the window)
Thus the setInterval method doesn't make any sense any more. We could
add some set/get methods to handle the stuff above, but it'd depend on
what you needed.
On Mar 23, 2011, at 11:46 AM, Joerg Hoehne wrote:
> what happened to the setInterval method in Display2D. It has been
> removed in
> the current svn version by enclosing into comments.
> Will this method supported in the future or replaced by an other