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Date: | Fri, 26 Sep 2008 20:18:02 -0700 |
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Besides that and Quaqua (how do you like that btw?) I'm just seeing HW
com.apple.hwaccel... its a nice idea to set the system property --
normally I wouldn't as it could override a user option -- but as it is
so bad w/o and the OpenGL is so useless..
On Sep 26, 2008, at 5:48 AM, Sean Luke wrote:
> This system property is one of the items I'm setting
> programmatically. See the static { } regions of Display2D,
> Display3D, and Console.
>
> Note that it's gonna get ignored by applets no matter what. :-(
>
> Sean
>
> Miles Parker wrote:
>> Doesn't..
>> -Dapple.awt.graphics.UseQuartz=true
>> still work? I've just installed Update 2 and Java 2D seems fine
>> with this vm argument. Of course its a pig without..
>> But it would be nice to not have to.. are you forcing
>> programmatically at runtime? If so, please share the recipe.. :)
>> On Sep 25, 2008, at 9:43 PM, Sean Luke wrote:
>>> Been seeing HeatBugs and Ant slow down to molasses-level speeds
>>> lately? You're probably on MacOS X Leopard. As part of releasing
>>> Java 1.6, Apple's been migrating from its Quartz-based Java2D
>>> graphics renderer to Sun's OpenGL-based renderer. Problem is,
>>> Sun's renderer is much slower. Even more of a problem: Apple has
>>> recently moved to do this by default for 1.5 as well, and on 1.5,
>>> Sun's renderer is _really_ pathetic.
>>>
>>> I have made a few modifications to MASON so that Java is forced to
>>> use the Quartz renderer on Macs. Things are now back to
>>> acceptable speeds. These modifications are on CVS along with
>>> other recent changes. If you would like a snapshot and can't do
>>> CVS, let me know.
>>>
>>> Sean
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