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July 2006

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Subject:
From:
Michael Lees <[log in to unmask]>
Reply To:
MASON Multiagent Simulation Toolkit <[log in to unmask]>
Date:
Tue, 18 Jul 2006 14:24:06 +0100
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Hello all,

I have a couple of questions - hopefully fairly straightforward.

Both relate to changing the default view of the camera when using Display3D.

Q1. I've figured out how to change the scale, using the Display3D.scale 
method. However, I haven't managed to change the view point. How do I do 
this? So for example how do I get the camera centred on (10,10,10) 
looking down/up the z axis (or whatever is default).

Q2. I'm actually trying to centre the view at the middle of a cube (the 
view can be along any axis as long as it points to the centre of the 
cube). I would have thought it'd be possible to write a centre method 
which automatically moves the camera (and perhaps alters scale) so that 
it points at the centre of the scene (and possibly scales to fit in the 
whole scene).
You would just need to know the smallest and largest x,y,z of all fields 
in the model.

Thanks for the help

-- 
Mike



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