MASON-INTEREST-L Archives

May 2014

MASON-INTEREST-L@LISTSERV.GMU.EDU

Options: Use Proportional Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Subject:
From:
Sean Luke <[log in to unmask]>
Reply To:
MASON Multiagent Simulation Toolkit <[log in to unmask]>
Date:
Thu, 15 May 2014 13:54:33 -0400
Content-Type:
text/plain
Parts/Attachments:
text/plain (11 lines)
I just found and (I believe) fixed a race condition in SparseGrid2D, SparseGrid3D, Continuous2D, and Continuous3D which can cause certain methods to perform incorrectly when using multiple threads.  If your code is single-threaded (you're not using ParallelSequence), or you're not using the methods listed below, there's no problem.

Affected Sparse Grid methods: getObjectsAtLocation, numObjectsAtLocation, removeObjectsAtLocation 

Affected Continuous methods: getNearestNeighbors

If you just want the updated jar file, you can get it here:
	http://cs.gmu.edu/~sean/temp/mason.17.jar

Sean

ATOM RSS1 RSS2