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February 2009

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Subject:
From:
Randy Casstevens <[log in to unmask]>
Reply To:
MASON Multiagent Simulation Toolkit <[log in to unmask]>
Date:
Tue, 3 Feb 2009 15:16:47 -0500
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Do some random seeds give better quality results for
MersenneTwisterFast?  I have heard that random seeds should be odd
numbers, large numbers, and/or prime numbers, but does it matter for
MersenneTwisterFast?

Thanks
Randy

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