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September 2008

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Subject:
From:
Sean Luke <[log in to unmask]>
Reply To:
MASON Multiagent Simulation Toolkit <[log in to unmask]>
Date:
Fri, 12 Sep 2008 17:38:40 -0400
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text/plain (32 lines)
Not in its current form.  MASON was designed to be a high-performance 
single-machine system.

Sean

Hudson Thrift wrote:
> Does MASON provide any built in tools for simulating across a network of 
> machines? Ie agents moving between computers. Sorry to keep bothering 
> you I just have been having a hard time grasping what all is inherently 
> supported.
> 
> -Hudson
> 
> 
> 
> On Sep 12, 2008, at 1:32 PM, Sean Luke <[log in to unmask]> wrote:
> 
>> MASON is much more low-level than the descriptions you're providing.  
>> It is a high-performance "swarm"-style massive multiagent system, and 
>> does not provide domain-specific stuff -- that's up to you to provide.
>>
>> As such none of the questions you're asking are really relevant except 
>> for:
>>
>> > Simulated Entities
>> > Environment
>>
>> In addition to various basic facilities, there are add-ons to MASON 
>> for doing rigid body physics modeling, social networks, and GIS.
>>
>> Sean

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