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Tue, 22 Nov 2011 15:20:10 -0500 |
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You could check out the GEP contrib package. GEP evolves trees using a
vector data structure so it may be easier to deal with
part-tree/part-vector individuals. I'm sure it's would take a bit of
programming to get it to work though.
-Jason
On Tue, Nov 22, 2011 at 3:12 PM, Sean Luke <[log in to unmask]> wrote:
> You'll need to make three basic items:
>
> - An Individual class of some sort
> - A Species for the Individual
> - Appropriate breeding pipelines
>
> What I would do is subclass from GPIndividual and add in relevant parts
> from (say) IntegerVectorIndividual. But you'll have to do a fair bit of
> rewriring. This is not going to be easy for someone who's not a java
> expert, I'm afraid to say. :-( I'd try to whip one up for you but I have
> my hands full right now with family. Anyone else?
>
> On Nov 22, 2011, at 2:57 PM, Frederik wrote:
>
> > My goal (just as Ben I think) is indeed to evolve individuals that are
> part-tree and
> > part-vector. The problem is that I'm not a java expert and I don't
> really see
> > where to start. The main issue will be to create a new breeding class,
> is that
> > correct?
> >
> > Regards,
> > Frederik
>
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