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August 2006

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ECJ Evolutionary Computation Toolkit <[log in to unmask]>
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Wed, 23 Aug 2006 21:11:56 -0400
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ECJ Evolutionary Computation Toolkit <[log in to unmask]>
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Robert Baruch <[log in to unmask]>
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To: ECJ Evolutionary Computation Toolkit <[log in to unmask]>
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Hi Liviu,

Good luck on your defense! I would very much appreciate seeing your  
work on coevolution. My particular application is evolving players  
for the card game Mille Bornes. At first I worked with one subpop,  
but of course that didn't really work because the system would simply  
get stuck in a local minimum where it would win against itself half  
the time. Sure it solved the problem, but it wasn't quite what I was  
looking for.

So instead I'm working with eight subpops, hoping that each will  
develop a different strategy to defend against the other seven. We'll  
see what happens :)

Thanks for the references -- I'll definitely check them out.

Yours,

--Rob

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